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The Dissolver

The Dissolver converts perks you've claimed into Gear Parts — equippable items that contribute to permanent set bonuses. Unlocked at Tune In Level 20.

How It Works

  1. Go to the Dissolver tab in Alchemy
  2. Select 2 or more perks from your collection
  3. Review the rarity odds and fee (100 RSNC per dissolve)
  4. Hold the DISSOLVE button to confirm
  5. Your perks are consumed and you receive a random Gear Part

Rarity & Odds

Each dissolve produces a Part of random rarity. The odds improve based on the combined mulch value of the perks you dissolve:

RarityBase OddsHow to Improve
Standard~89%
Rare~10%Higher-value perks (+1% per 1,000 RSNC value)
Mythic~1%Higher-value perks (+0.1% per 1,000 RSNC, max 20%)

The gear slot (Head, Shoulders, Chest, Aura, Accessory, Trinket) is chosen randomly with equal odds.

Tip: Dissolving Gear Parts themselves gives much better odds — a Mythic Part has 10,000 mulch value, pushing Rare odds to ~20% and Mythic to ~2%.

Batch Dissolve

Have lots of perks? Select 4 or more and use Batch Dissolve to dissolve them all in pairs at once:

  • Each pair gets its own independent rarity and slot roll
  • Total fee: 100 RSNC per pair, charged upfront
  • Example: 14 perks selected → "Batch Dissolve 7x" → 7 independent rolls → 700 RSNC fee
  • If you select an odd number, the leftover perk is not consumed

Results show a summary of all Parts you received with a rarity breakdown.

Fee

Every dissolve costs 100 RSNC, burned on-chain. This fee does not affect rarity odds — it's a fixed cost regardless of what you dissolve.

What Can I Dissolve?

Any perk or Gear Part with a mulch value greater than zero:

  • Brand perks you've claimed from the marketplace
  • Raffle tickets and other event perks
  • Gear Parts from previous dissolves (for re-rolling at better odds)