Packs & Drops — What Comes From Where
Items reach you three ways. Knowing which is which clears up almost every "wait, where did this come from?" question.
- Onboarding gifts — packs the game gives you automatically as you hit milestones. You don't buy these; they appear in your inventory.
- Packs you open — packs you buy or earn, then open for a roll of items.
- Ongoing drops — items that arrive over time as you play (daily mailbox, producer harvests, cooking, Journey loot).
Pack rarity odds are tunable by the team. The numbers below are the live values at the time of writing; the in-app pack screen always shows the current odds. Item contents of the onboarding gifts are fixed.
1. Onboarding gifts (auto-granted)
You never buy these. They land in your inventory automatically when you hit the trigger, and the game posts a note so you can open them. Contents are fixed (not random rolls, except the "random producer/equipment" picks noted).
| Pack | When it lands | What's inside |
|---|---|---|
| Chef's Treat | The moment you finish the Kitchen tutorial (no other gate) | 8× Stellar Honey + 8× Harmonic Herbs (enough for ~4 tutorial cooks) + 1 Standard sweet producer (your recurring ingredient faucet) |
| Welcome Package | Your first-ever Activity Score event (see the gate below) | 1 random Standard producer + 10 Standard ingredients (one of each) + one of each Standard material (4 types) + 2,000 RSNC |
| Apprentice Package | Crossing Tune-In level 5 | 1 random Rare producer + a set of Standard materials + 1 random Standard equipment + 5,000 RSNC |
| Novice Package | Crossing Tune-In level 10 | 1 random Rare producer + 3 Rare ingredients + 1 random Rare equipment + 10,000 RSNC |
The 2,000 / 5,000 / 10,000 RSNC in the Welcome, Apprentice, and Novice packages is paid to your balance right away — it doesn't wait for a weekly payout or compete for a share.
The Welcome Package requires a linked Discord account that's at least 30 days old. If your Discord is newer, you can still earn now — the package arrives automatically the day your account is old enough. Chef's Treat has no gate; everyone gets it once. (This 30-day gate is the single most common "where's my starter kit?" question — it's deliberate, not a bug.)
How to open them: go to My Perks → Packs at perks.rsnc.network/my-perks?tab=packs and click Open. Items mint into your Kitchen/Storage and the RSNC posts to your balance. Each onboarding gift can only be received once.
See the full first-session walkthrough in Start Here → Open your starter kit and First Steps.
2. Packs you open (rolls)
These you buy in the marketplace (or earn). Each one rolls its contents when you open it, weighted by rarity. Opening is instant.
Seed Packs — ingredient seeds
Seeds are the ingredients you plant in a producer's sub-slots to grow more of that ingredient. (Producers themselves come from the onboarding gifts and Starter packs, not Seed Packs.) Each pack rolls seeds across one or more ingredient families.
| Tier | Seeds | Families covered | Rarity odds (Standard / Rare / Mythic) |
|---|---|---|---|
| Standard | 3 | 1 | 90% / 10% / — |
| Rare | 5 | 2 | 30% / 60% / 10% |
| Mythic | 7 | 3 | — / 50% / 50% |
The pool — 5 families, 2 ingredients each, rolled to the tier above:
| Family | Ingredients |
|---|---|
| Sweet | Stellar Honey · Astral Apple |
| Vegetal | Harmonic Herbs · Lunar Lettuce |
| Earth | Void Truffle · Echo Spores |
| Protein | Photon Fish · Pulse Eggs |
| Crystal | Resonant Crystals · Quantum Salt |
Material Packs — Forge materials
Refined materials used in recipes and the Forge. Each pack rolls materials across four families.
| Tier | Materials | Rarity odds (Standard / Rare / Mythic) |
|---|---|---|
| Standard | 3 | 90% / 10% / — |
| Rare | 5 | 40% / 55% / 5% |
| Mythic | 7 | — / 60% / 40% |
The pool — four families (metal · stone · crystal · rune), eight materials in all, each in Standard / Rare / Mythic: Ingot · Plating · Ore · Slag · Gem · Shard · Rune · Spark.
Gear Packs — Forge gear parts
Gear parts that feed the Forge when you craft an Avatar. Each pack rolls across the six gear slots.
| Tier | Pieces | Rarity odds (Standard / Rare / Mythic) |
|---|---|---|
| Standard | 3 | 70% / 30% / — |
| Rare | 7 | 42.5% / 55% / 2.5% |
| Mythical | 12 | 40% / 57% / 3% |
The pool — six gear-part slots, each in Standard / Rare / Mythic: Head · Shoulders · Chest · Aura · Accessory · Trinket.
Mystery Pack — a bit of everything
Three picks. Each pick first rolls a category, then a rarity within it — so you might pull ingredients, a Forge material, or a piece of equipment.
- Category odds per pick: Ingredient 60% · Material 30% · Equipment 10%
- Rarity within category: Ingredient → 80/18/2 · Material → 70/25/5 · Equipment → 70/25/5 (Standard / Rare / Mythic)
Each category draws from the same pools as the matching pack above (ingredients ↔ Seed pool, materials ↔ Material pool, equipment ↔ gear/equipment).
Starter Packs — one-time bundles
Fixed Standard bundles to get a new Kitchen rolling. Lifetime cap: 1 each (you can only ever open one).
| Pack | Contents |
|---|---|
| Starter Pack | 1 Standard producer + 10 Standard ingredients + 1 Standard equipment |
| Super Starter Pack | 1–2 Standard producers + 10–15 Standard ingredients + 1–2 Standard equipment |
The producer is a random one of the five archetypes (see the reference below).
Reference: the producers you can get
Producers come from the onboarding gifts, Starter packs, and mailbox rolls (never Seed Packs). There are five archetypes — one per ingredient family — each with a Standard, Rare, and Mythical form:
| Family | Standard | Rare | Mythical |
|---|---|---|---|
| Sweet | Astral Beehive | Astral Hive Cluster | Solar Orchard Hive |
| Vegetal | Frequency Garden | Tideway Greenhouse | Resonance Biodome |
| Earth | Echo Mushroom Cluster | Subsonic Fungarium | Mycelium Choir |
| Protein | Photon Aquarium | Tidal Hatchery | Genesis Spawn Pool |
| Crystal | Crystalline Reactor | Tectonic Refinery | Singularity Geode |
A producer only accepts seeds from its own family. See Producers & Sub-Slots for what each yields.
3. Quest Packs — not loot, an earning unlock
Quest Packs are different. They don't contain items — they're a weekly perk that unlocks more event categories you can earn Activity Score from (threads, voice, on-chain, etc.). If you bought one expecting producers or gear, that's the mix-up this page exists to prevent.
See Quest Packs for the three tiers and what each unlocks.
4. Ongoing drops (no pack to open)
These arrive as you play — there's no pack token, items just show up.
- Daily Mailbox — 1–5 free items a day (ingredients, materials, occasionally equipment/producers). Rarity scales with your Tune-In level.
- Producer harvests — your planted producers mint ingredients on a timer; come back and Claim.
- Cooking — recipes turn ingredients into snacks, buffs, and gear.
- Journey loot — running the solo campaign drops ingredients, materials, and gear.
Quick reference: where did this come from?
| You received… | It probably came from |
|---|---|
| A producer you didn't buy | Welcome / Apprentice / Novice gift, a Starter pack, or a mailbox roll |
| Ingredient seeds (Stellar Honey, Pulse Eggs, …) | Chef's Treat, the Welcome Package, a Seed Pack, harvests, or the mailbox |
| Forge gear parts (Head, Chest, Aura, …) | A Gear Pack, Apprentice/Novice gift, or a mailbox roll |
| Forge materials (Ingot, Gem, Rune, Spark, …) | A Material Pack, or a Welcome/Apprentice gift |
| 2,000 / 5,000 / 10,000 RSNC at once | A Welcome / Apprentice / Novice gift |
| Free items every day | The Daily Mailbox |
| "More event types unlocked" (no items) | A Quest Pack |
See also
- Start Here → Open your starter kit
- First Steps — the first-session walkthrough
- Kitchen Overview
- Quest Packs · Mailbox